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4-H clover 4-H Engineering Design Challenge

4-H'ers learn critical thinking, creativity, innovation and problem solving, and have fun at the same time! Each year, teams of youth in grades 3 and up solve a different challenge.

Working with volunteer coaches, teams meet weekly or monthly to plan and build their machines. As they do, they learn about trial and error, design, data analysis and teamwork. In the summer, teams meet in a statewide showcase and judging event where they must successfully run their machines several times and answer judges' questions about how it works. 

Minnesota 4-H supports volunteer coaches every step of the way with curriculum, project ideas and learning activities. No expertise required. 

2019 Challenge Task

super hero icon

Help a superhero save the planet!

The 4-H Engineering Design Challenge for 2019 is to design and build a Rube Goldberg based machine that helps a superhero save the planet. The superhero must be a part of at least one step in the machine. Get some ideas!

NEW in 2019, there are two options for how an engineering design team can complete this challenge. See the level 1 and level 2 handbooks for more information.

Level 1 (grades 3-8)

Level 2 (grades 7-12)

Sign up!

Registration questions? Contact Amber Greeley, state 4-H programs manager, 612-624-8198, runk0014@umn.edu

Contact Michael Compton, STEM director, 712-330-2431, mcompton@umn.edu for all other questions.

Learn more!

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